Package cal3d-dev-0.11.0-1
| System | Binary Distributions | CVS/rsync Source Distributions | |
|---|---|---|---|
10.6/x86_64 | |||
10.6/i386 | |||
10.5/i386 | |||
10.5/powerpc | |||
10.4/i386 | 0.11.0-1 | ||
10.4/powerpc | |||
| Description: | Development libraries for cal3d (0.11.0-1) | |
Cal3D is a skeletal based 3D character animation library written
in C++ in a platform-/graphic API-independent way. Originally
designed to be used in a 3D client for Worldforge, it evolved
into a stand-alone product which can be used in many different
kinds of projects. It supports combining animations and actions
through a "mixer" interface, and work is currently underway to
integrate morph targets (interpolating between one mesh and
another, using the same vertex sequence) easily into the system. | ||
| Section: | graphics | |
| Maintainer: | Pierre-Henri Lavigne <yakesonchihiroATaimDOTcom> | |
| Website: | https://gna.org/projects/cal3d/ | |
| License: | GPL | |
| Parent: | cal3d (3D character animation library) | |
| Info-File: | dists/10.4/unstable/main/finkinfo/graphics/cal3d.info CVS log, Last Changed: Tue, 06 Oct 2009 16:37:06 (UTC) | |
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